Details For COD: Black Ops Cold War Season 6 Zombies Map Revealed

Call of Duty Season 6 is starting on October 7, and Treyarch’s blog post revealed the details for Black Ops Cold War’s final Zombies jockey that arrives with the launch of the new season. The chart is called Forsaken, and this round- hung Zombies experience will conclude the Cold War action of the CIA Requiem examination brigade’s expenditures to stop the Omega Group, who are responsible for all the Dark Aether doors and zombie outbreaks.

Requiem and Omega Group are now both fighting to wrest Sergeant Kazimir Zykov from the Dark Aether. Both parties believe this Soviet serviceman who closed the hatch at Die Maschine’s Projekt Endstation will be the key to dealing with the Forsaken, a puissant force that exists in the Dark Aether.

Chrysalax Schematics for potential new Wonder Weapon
Chrysalax Schematics for potential new Wonder Weapon

For players who have not been collecting the in- game Zombies intel, YouTuber MrDalekJD has a great breakdown of some of the game’s story intel, but Season 5’s story suggests that Requiem and Omega Group have two different plans for dealing with the Forsaken. Requiem sound to be trying to stop the critter from crossing over, but Omega Group sounds like they’re trying to prisoner and harness the powers of the Dark Aether critter for wicked purposes.

Sergei Ravenov, a apostate from Omega Group, is also revealed to have fed Requiem with intel detailing that the Omega Group is constructing a large door in western Ukraine. This is the anteriorly teased complex from Black Ops Cold War’s Operation Redlight, Greenlight blitz brief that will serve as the new chart’s setting. Now this new Abandoned chart teases the final showdown as Requiem and Omega go head-to- head in this Zombies action conclusion.

We will likely get fresh details about any new gravies or securities being added with the Marooned chart as Season 6’s October 7 launch date approaches. The blog post also teases a possible new Wonder Weapon dubbed the Chrysalax, which appears to be some order of layoff.

In other Season 6 news, Warzone is likely getting major chart changes after present’s new cinematic RV shows the destruction of the Verdansk colosseum and other points of interest.

All of this Call of Duty content arrives as Activision Blizzard faces a proceeding from the state of California over alleged harrying and distinction against women.

Hackers Have Already Been Invading Call Of Duty: Vanguard

Call of Duty: Vanguard’s final beta weekend remains live and extended until September 22 across all platforms, but players are already facing off against hackers. this is often Call of Duty: Vanguard’s second multiplayer beta weekend, and it added cross-play across PlayStation, Xbox, and PC. Unfortunately, it also brought the nefarious hackers, who are ruining matches with the standardmixture of cheats, like aimbot and wallhacks to ascertain and shoot opponents through walls. Some players also are posting clips of hackers ending the matches early, which are abruptly concluded with the message that the host ended the sport.

Wait this cheater had walls in the Vanguard Beta and when we called him out he made the whole game end. I’m actually mindblowd!
— EasyStomps (@EasyStomps) September 19, 2021

Activision continuously works to ban cheaters in Call of Duty, with over 100,000 accounts already banned, and it seems players who have already been hardware banned for Warzone are finding they’re also banned within the Vanguard beta. While this does help to scale backthe amount of cheaters, players are still encountering many hackers in Call of Duty.

Hacking within the Vanguard beta is extremely concerning, but hopefully the cheaters are going to be better kept cornered once Call of Duty’s new anti-cheat system arrives later this year with integration of the new Warzone Pacific map. The first beta weekend already provided developers feedback for working to enhance Vanguard’s audio and visual issues, and a couple of changes were implemented to assist visibility for this second beta weekend. Players were ready to try a variety of maps and modes, which incorporates Vanguard’s new Gunfight-style Champion Hill mode. Call of Duty: Vanguard will arrive on Xbox One, Xbox Series X|S, PS4, PS5, and PC on November 5. the autumn release remains on schedule as Activision Blizzard faces a lawsuit from the state of California over alleged harassment and discrimination against women.

Eat Doritos and Get Double XP For COD Warzone and Vanguard

Eating Doritos could be your pass to getting double XP in Call of Duty: Warzone and Call of Duty: Vanguard. Extraordinarily stamped bags of Doritos are currently showing up at retailers in the US, it appears, offering “double XP” for both Warzone and Vanguard. The bundling states that buyers get double XP and double weapon XP in the two games, which share progression.

Apparently the double XP just applies for a set timeframe, yet we don’t have a clue about the particulars at this stage. You can perceive what the uncommon Doritos bags resemble in the picture underneath, as shared by Twitter client @Aeroenex6793 (through CharlieIntel), who obviously snapped the photograph at a Walmart on the east shoreline of the US.

@CallofDuty #Vanguard 2xp codes found in USA Walmarts on east coast #CallOfDuty @charlieINTEL @TheMW2Ghost
— Aeroenex (@Aeroenex6793) September 24, 2021

That such an advancement would exist is no enormous shock, as Call of Duty has for quite a long time joined forces with food and tidbit brands to offer double XP thusly. It’s not simply Call of Duty, either, as Microsoft has a Halo Infinite arrangement with Kellogg’s to give out double XP when you purchase Pringles and Pop-Tarts.

We’re actually looking out for an authority declaration of this advancement from Activision and Doritos, so continue to seek out Gamers Paradise for additional information. You don’t need to stand by to acquire twofold XP, notwithstanding, as Black Ops Cold War and Warzone are offering twofold weapon XP at the present time.

Vanguard, which is created by Sledgehammer Games, dispatches in November. A beta test occurred before in September, and the studio is making a progression of changes dependent on input, including “nerfing the sun” and “eliminating dognados.”

With respect to Warzone, the battle royale game is adding a pristine guide, Warzone Pacific, in the not so distant future. It is the greatest invigorate for the game to date, totally supplanting the current guide, Verdansk, and adding another enemy of cheat framework.

Patch Notes Reveal Nuke Killstreak in COD: Black Ops Cold War Season 4 Reloaded

Season 4 Reloaded for Call of Duty is now available, and Treyarch has issued patch notes describing what’s new in Black Ops Cold War’s Zombies and multiplayer, including a legendary nuclear killstreak.


There will be a new Cranked Moshpit mode in addition to the return of Call of Duty’s traditional Capture the Flag game and Black Ops 2’s Rush paintball map. The all-new Cranked Team Deathmatch and Cranked Kill Confirmed, which will be comparable to Cranked Hardpoint from the ’80s Action Heroes event, will be included in this new playlist. Basically, kill enemies to become “Cranked” and gain bonuses, then keep killing enemies until your Cranked Timer runs out.

If Cranked isn’t enough, Treyarch has announced that players will be able to summon a Nuke killstreak. It won’t be a game-ending streak, but when the nuclear goes off in all modes, it will wipe out all players. The nuke streak does not apply to League Play and CDL variations, Multi-Team, Party Games, or Gunfight.

A store bundle called The Tanker is currently showing up at the wrong price of 2,000 CP. When it is purchased, however, it will cost the correct price.


Players can expect big improvements to enemy health caps, enemy armor durability, sniper rifle critical and max damage buffs, Pack-a-Punched melee weapon damage buffs, and damage scaling for equipment, support items, and field upgrades with the new Mauer der Toten round-based map.

The Mule Kick perk, which allows players to carry a third weapon, will also be reintroduced in the update. Treyarch revealed the new Mule Kick perk improvements that will be accessible once the perk is leveled up to Skill Tier V.

League Play

Season Four Reloaded will bring new CDL-themed weapon blueprints, charms, insignia, stickers, and XP bonuses at milestones up to 100 wins, among other things.

  • 10 Wins: Weapon Charm, Sticker, Emblem
  • 20 Wins: Pistol Blueprint, Weapon Charm, Sticker, Emblem
  • 35 Wins: Weapon Charm, Sticker, Emblem
  • 50 Wins: Assault Rifle Blueprint, Weapon Charm, Sticker, Emblem
  • 75 Wins: Weapon Charm, Sticker, Emblem
  • 100 Wins: SMG Blueprint, Weapon Charm, Sticker, Emblem

Double XP Event

Starting July 16 at 10 a.m. PT/1 p.m. ET and ending July 19 at 10 a.m. PT/1 p.m. ET, Double XP and Double Weapon XP will be available in both Black Ops Cold War and Warzone.

You can see the full July 13 playlist update for Black Ops Cold War below, as shared by Treyarch.



OTs 9

  • In-game challenges on Multiplayer and Zombies, as well as a special Blueprint version in the Store, are available for the new SMG. Note: This will be included via an in-game challenge soon after the game launches.

Assault Rifles

Irons Sights have been pushed out for the following:

  • XM4
  • QBZ-83
  • Krig 6
  • FFAR 1


Daily 2XP Token Reward

  • Complete your first Daily Challenge of the day in Multiplayer or Zombies to get a new Daily 2XP Token Reward.
  • Each day, you’ll receive a fresh 2XP or 2X Weapon XP Token Reward.
  • Each day, you can only get one 2XP Token. You’ll miss out on the 2XP Token award if you don’t finish a Challenge that day.

Prestige Shop

Weapon Blueprints

  • The “Dark Horse” SMG Blueprint and the “Confrontation” assault rifle Blueprint are among the new items available in the Prestige Shop.


  • Kills through surfaces were not being tracked consistently in Challenges that required them.

War Tracks

  • A bug was fixed that prevented players from turning on and off War Tracks while in a vehicle.

High Resolution Texture Packs (PlayStation 5)

  • High-resolution textures for Multiplayer, Zombies, and Dead Ops Arcade 3 will be available as opt-in downloadable packs for PlayStation 5 players. These will no longer be loaded by default, and users will have to download them in order to get the greatest visual experience possible in the future.
  • Players will be asked if they want to install the packs or cancel the download when the game starts up. These packs will be available for download via the in-game Store if the player cancels.


“Mauer der Toten”

  • In Season Four Reloaded, a new round-based Zombies map is available for free.


  • The Disciple and Tormentors are two new foes in “Mauer der Toten.”

Main Quest

  • Starting at 10 a.m. PT on July 15th, the main quest will be available in “Mauer der Toten.”


Mule Kick

  • New Perk available in the Mule Kick Perk Machine in “Mauer der Toten” and in Der Wunderfizz in “Die Maschine,” “Firebase Z,” and Outbreak.
  • Base ability: Carry a third primary weapon.
  • Skill Tier I: Crafted Equipment grants an additional Equipment if able.
  • Skill Tier II: All enemies have a small chance to drop ammo.
  • Skill Tier III: Stowed weapons slowly refill ammo from stock.
  • Skill Tier IV: 25% chance to keep non-retrievable Equipment when used.
  • Skill Tier V: Third primary weapon is recovered when repurchasing Mule Kick.

Wonder Weapons


  • New Wonder Weapon available exclusively in “Mauer der Toten.”
  • Base pistol weapon with three Mod Kit variants.
  • Zombies killed with any version of the weapon have a chance to drop one of the three Mod Kits.
  • Equipping a Mod Kit will convert the weapon to one of its variant forms.


LT53 Kazimir

  • New Tactical Equipment that can be found as a drop or crafted at the Crafting Table in round-based maps and Outbreak.
  • When deployed, creates a portal that pulls in enemies.
  • Players who jump into the portal will be teleported to another location.
  • Damage Scaling
  • Equipment damage will now scale evenly to be more consistent in their ability to kill enemies.
  • Addressed an issue where certain Equipment was doing more damage than intended on direct impacts.


Enemy Health Cap Reductions

  • Zombies: Reduced to +100% at high rounds (down from +300%)
  • Specials: Reduced to +50% at high rounds (down from +100%)
  • Elites: Reduced to +25% at high rounds (down from +100%)
  • HVTs: Reduced to +10% at high rounds (down from +100%)
  • Enemy Armor Durability Reductions
  • Reduced health of armor for Medium and Heavy zombies by 30%.
  • Essence
  • Addressed an issue where players were spawning with 1000 Essence in round-based maps instead of 500.


  • New Dark Aether tale Intel can be found in the games “Mauer der Toten” and “Outbreak.”


  • Added new Zombies Challenges for “Mauer der Toten,” including a new Dark Ops Challenge.
  • Addressed an issue where the Season Four “Staycation” Challenge could be completed at the wrong round.


  • Damage from Support items will now scale evenly to be more consistent in their ability to kill enemies.

Field Upgrades

Frost Blast

  • Frost Blast damage will now scale evenly to be more consistent in its ability to kill enemies.

Energy Mine

  • Energy Mine damage will now scale evenly to be more consistent in its ability to kill enemies.

Aether Shroud

  • There was a bug with Aether Shroud Tier V where activating its second charge while the first charge was still active resulted in further charges not being accumulated.


Dynamic Wall Buys

  • Wall Buy weapons in all round-based Zombies maps will now have a chance to increase in rarity at the end of every fifth round, giving players more weapon options to choose from as the rounds go up.
  • Rarities can increase all the way to Legendary.


  • Additional weapons can now be obtained as Trials Rewards.

Weapon Unlock Challenges

OTs 9

  • Added new Weapon Unlock Challenge for Zombies for the OTs 9 SMG.

Weapon Tuning (Zombies Only)

Melee Weapons

  • Increased Pack-a-Punch base damage from 2000 to 2500.
  • Increased Pack-a-Punch Level 3 damage multiplier from 4.0 to 5.0.

Sniper Rifles

Swiss K31

  • Increased critical damage multiplier from 3.5 to 4.5.
  • Increased Stock Ammo from 42 to 60.
  • SWISS KH3353 (Pack-A-Punched)
  • Increased critical damage multiplier from 3.5 to 4.5.

ZRG 20mm

  • Increased critical damage multiplier from 3.5 to 4.5.
  • Increased Stock Ammo from 24 to 30.
  • Head Cannon (Pack-A-Punched)
  • Increased critical damage multiplier from 3.5 to 4.5.
  • Increased Stock Ammo from 64 to 72.

Sniper Rifle Charlie

  • Increased max damage from 150 to 175.
  • Increased Stock Ammo from 30 to 50.
  • Anathema (Pack-A-Punched)
  • Increased max damage from 300 to 350.

Pelington 703

  • Increased max damage from 250 to 275.
  • Increased critical damage multiplier from 4.0 to 5.0.
  • Pellegrino della Morte (Pack-A-Punched)
  • Increased max damage from 500 to 550.
  • Increased critical damage multiplier from 4.0 to 5.0.

LW3 – Tundra

  • Increased critical damage multiplier from 3.5 to 4.0.
  • Increased Stock Ammo from 30 to 35.
  • Permafrost (Pack-A-Punched)
  • Increased critical damage multiplier from 3.5 to 4.0.
  • Increased Stock Ammo from 70 to 90.


  • Addressed stability issues related to the Orda and Mimic.
  • Addressed stability issues related to Trials Challenges.



  • Increased chance for Ronald Raygun to spawn in Outbreak.


  • When going through Regions, the order of Regions and Objectives will no longer loop once all combinations have been played.


  • Addressed stability issues related to Fishing in Outbreak.
  • Addressed stability issues related to using the rappel lines in Outbreak.

Dead Ops Arcade 3


  • Added new First Person Solo Advanced Start playlist.


  • Players should now see a wider variety in bonus room distribution.
  • Adjustments to points awarded for Gladiator and Warden kills.
  • Minor adjustments to item spawns.
  • Doubled Egg pickup base health.
  • Increased Golden Egg health by 40%.
  • Reduced Egg hatch cycle so that Eggs now hatch faster.
  • Eggs are now less jumpy, and should not jump as high or as far in general.
  • Mama’s “Armory Basket” has been located.
  • Closed various exploits.
  • Stability
  • Added stability fixes to further prevent “Charlie 285 Military Gorilla” errors.

Onslaught (PlayStation)


  • Rush added to map rotation with new Intel to discover.


Onslaught Accelerated mode now available.

  • Dark Aether orb never stops moving, and enemies never clear or stop spawning.
  • Orb move speed is reduced to a consistent slower value compared to its normal average speed.
  • Orb fill bar is removed in this mode.
  • Because the orb cannot be filled, it does not explode and wipe out enemies, and there are no pauses in movement.
  • Enemies killed increase the speed of the orb for a small period. Each kill increases orb movement speed by 50% for 3 seconds. This effect stacks with multiple kills.
  • Elite Surge Waves still spawn on every third wave.


  • Survive 20 accelerated Surges in Onslaught Accelerated to unlock the “Chemtaminate” LMG Weapon Blueprint.

Featured Playlists

  • Outbreak
  • Mauer der Toten [NEW]
  • Firebase Z
  • Die Maschine
  • Dead Ops Arcade: First Person
  • Dead Ops Arcade
  • Onslaught (PlayStation)
  • Onslaught Accelerated (PlayStation) [NEW]
  • Onslaught Containment (PlayStation)
  • Onslaught Rush (PlayStation) [NEW]



  • Rush (6v6)
  • New map added to Multiplayer rotation in 6v6 modes.


Capture the Flag [NEW]

  • New mode added to Multiplayer.
  • Capture the enemy’s flag and return it to your home base while defending your flag from the enemy team.
  • The team with the highest numbers of captures at the end of the match wins.

Cranked Team Deathmatch [NEW]

  • New mode available in the Cranked Moshpit playlist.
  • Eliminate enemies to become Cranked and earn buffs.

Cranked Kill Confirmed [NEW]

  • New mode available in the Cranked Moshpit playlist.
  • Eliminate enemies and pick up their dropped tags to become Cranked and earn buffs.

Multi-Team (All Modes)

  • Addressed an issue that allowed players to use Equipment immediately after exiting the infil plane.
  • Increased Radiation Vest protection amount.

Multi-Team Elimination

  • Weapons dropped by eliminated enemies will now be considered loot, allowing for easier pickups.
  • Equipment and Field Upgrades will now be dropped on death.
  • Improved visibility of Supply Drop smoke marker.


Nuke (30 Kills)

Nuke Scorestreak from Cranked Hardpoint now requires a Nuclear Medal (Kill 30 enemies without dying) and is now available in all modes except the following:

  • League Play and CDL variants
  • Multi-Team modes
  • Party Games (Prop Hunt, Gun Game, Sticks and Stones, One in the Chamber)
  • Gunfight

Featured Playlists

  • Rush 24/7 [NEW] (Also available in Hardcore)
  • Capture the Flag [NEW]
  • Cranked Moshpit [NEW]
  • NukeJacked 24/7 (Also available in Hardcore)
  • Party Games
  • Face Off 6v6
  • Gunfight Blueprints
  • Snipers Only Moshpit
  • Multi-Team Moshpit



  • Standoff has been removed from the CDL Hardpoint map rotation.

Skill Divisions

  • A problem that might prohibit players from being promoted or relegated to the appropriate Skill Division has been fixed.