Season 4 Reloaded for Call of Duty is now available, and Treyarch has issued patch notes describing what’s new in Black Ops Cold War’s Zombies and multiplayer, including a legendary nuclear killstreak.
Multiplayer
There will be a new Cranked Moshpit mode in addition to the return of Call of Duty’s traditional Capture the Flag game and Black Ops 2’s Rush paintball map. The all-new Cranked Team Deathmatch and Cranked Kill Confirmed, which will be comparable to Cranked Hardpoint from the ’80s Action Heroes event, will be included in this new playlist. Basically, kill enemies to become “Cranked” and gain bonuses, then keep killing enemies until your Cranked Timer runs out.
If Cranked isn’t enough, Treyarch has announced that players will be able to summon a Nuke killstreak. It won’t be a game-ending streak, but when the nuclear goes off in all modes, it will wipe out all players. The nuke streak does not apply to League Play and CDL variations, Multi-Team, Party Games, or Gunfight.
A store bundle called The Tanker is currently showing up at the wrong price of 2,000 CP. When it is purchased, however, it will cost the correct price.
Zombies
Players can expect big improvements to enemy health caps, enemy armor durability, sniper rifle critical and max damage buffs, Pack-a-Punched melee weapon damage buffs, and damage scaling for equipment, support items, and field upgrades with the new Mauer der Toten round-based map.
The Mule Kick perk, which allows players to carry a third weapon, will also be reintroduced in the update. Treyarch revealed the new Mule Kick perk improvements that will be accessible once the perk is leveled up to Skill Tier V.
League Play
Season Four Reloaded will bring new CDL-themed weapon blueprints, charms, insignia, stickers, and XP bonuses at milestones up to 100 wins, among other things.
- 10 Wins: Weapon Charm, Sticker, Emblem
- 20 Wins: Pistol Blueprint, Weapon Charm, Sticker, Emblem
- 35 Wins: Weapon Charm, Sticker, Emblem
- 50 Wins: Assault Rifle Blueprint, Weapon Charm, Sticker, Emblem
- 75 Wins: Weapon Charm, Sticker, Emblem
- 100 Wins: SMG Blueprint, Weapon Charm, Sticker, Emblem
Double XP Event
Starting July 16 at 10 a.m. PT/1 p.m. ET and ending July 19 at 10 a.m. PT/1 p.m. ET, Double XP and Double Weapon XP will be available in both Black Ops Cold War and Warzone.
You can see the full July 13 playlist update for Black Ops Cold War below, as shared by Treyarch.
GLOBAL
Weapons
OTs 9
- In-game challenges on Multiplayer and Zombies, as well as a special Blueprint version in the Store, are available for the new SMG. Note: This will be included via an in-game challenge soon after the game launches.
Assault Rifles
Irons Sights have been pushed out for the following:
Features
Daily 2XP Token Reward
- Complete your first Daily Challenge of the day in Multiplayer or Zombies to get a new Daily 2XP Token Reward.
- Each day, you’ll receive a fresh 2XP or 2X Weapon XP Token Reward.
- Each day, you can only get one 2XP Token. You’ll miss out on the 2XP Token award if you don’t finish a Challenge that day.
Prestige Shop
Weapon Blueprints
- The “Dark Horse” SMG Blueprint and the “Confrontation” assault rifle Blueprint are among the new items available in the Prestige Shop.
Challenges
- Kills through surfaces were not being tracked consistently in Challenges that required them.
War Tracks
- A bug was fixed that prevented players from turning on and off War Tracks while in a vehicle.
High Resolution Texture Packs (PlayStation 5)
- High-resolution textures for Multiplayer, Zombies, and Dead Ops Arcade 3 will be available as opt-in downloadable packs for PlayStation 5 players. These will no longer be loaded by default, and users will have to download them in order to get the greatest visual experience possible in the future.
- Players will be asked if they want to install the packs or cancel the download when the game starts up. These packs will be available for download via the in-game Store if the player cancels.
ZOMBIES
“Mauer der Toten”
- In Season Four Reloaded, a new round-based Zombies map is available for free.
Enemies
- The Disciple and Tormentors are two new foes in “Mauer der Toten.”
Main Quest
- Starting at 10 a.m. PT on July 15th, the main quest will be available in “Mauer der Toten.”
Perks
Mule Kick
- New Perk available in the Mule Kick Perk Machine in “Mauer der Toten” and in Der Wunderfizz in “Die Maschine,” “Firebase Z,” and Outbreak.
- Base ability: Carry a third primary weapon.
- Skill Tier I: Crafted Equipment grants an additional Equipment if able.
- Skill Tier II: All enemies have a small chance to drop ammo.
- Skill Tier III: Stowed weapons slowly refill ammo from stock.
- Skill Tier IV: 25% chance to keep non-retrievable Equipment when used.
- Skill Tier V: Third primary weapon is recovered when repurchasing Mule Kick.
Wonder Weapons
CRBR-S
- New Wonder Weapon available exclusively in “Mauer der Toten.”
- Base pistol weapon with three Mod Kit variants.
- Zombies killed with any version of the weapon have a chance to drop one of the three Mod Kits.
- Equipping a Mod Kit will convert the weapon to one of its variant forms.
Equipment
LT53 Kazimir
- New Tactical Equipment that can be found as a drop or crafted at the Crafting Table in round-based maps and Outbreak.
- When deployed, creates a portal that pulls in enemies.
- Players who jump into the portal will be teleported to another location.
- Damage Scaling
- Equipment damage will now scale evenly to be more consistent in their ability to kill enemies.
- Addressed an issue where certain Equipment was doing more damage than intended on direct impacts.
Gameplay
Enemy Health Cap Reductions
- Zombies: Reduced to +100% at high rounds (down from +300%)
- Specials: Reduced to +50% at high rounds (down from +100%)
- Elites: Reduced to +25% at high rounds (down from +100%)
- HVTs: Reduced to +10% at high rounds (down from +100%)
- Enemy Armor Durability Reductions
- Reduced health of armor for Medium and Heavy zombies by 30%.
- Essence
- Addressed an issue where players were spawning with 1000 Essence in round-based maps instead of 500.
Intel
- New Dark Aether tale Intel can be found in the games “Mauer der Toten” and “Outbreak.”
Challenges
- Added new Zombies Challenges for “Mauer der Toten,” including a new Dark Ops Challenge.
- Addressed an issue where the Season Four “Staycation” Challenge could be completed at the wrong round.
Support
- Damage from Support items will now scale evenly to be more consistent in their ability to kill enemies.
Field Upgrades
Frost Blast
- Frost Blast damage will now scale evenly to be more consistent in its ability to kill enemies.
Energy Mine
- Energy Mine damage will now scale evenly to be more consistent in its ability to kill enemies.
Aether Shroud
- There was a bug with Aether Shroud Tier V where activating its second charge while the first charge was still active resulted in further charges not being accumulated.
Features
Dynamic Wall Buys
- Wall Buy weapons in all round-based Zombies maps will now have a chance to increase in rarity at the end of every fifth round, giving players more weapon options to choose from as the rounds go up.
- Rarities can increase all the way to Legendary.
Trials
- Additional weapons can now be obtained as Trials Rewards.
Weapon Unlock Challenges
OTs 9
- Added new Weapon Unlock Challenge for Zombies for the OTs 9 SMG.
Weapon Tuning (Zombies Only)
Melee Weapons
- Increased Pack-a-Punch base damage from 2000 to 2500.
- Increased Pack-a-Punch Level 3 damage multiplier from 4.0 to 5.0.
Sniper Rifles
Swiss K31
- Increased critical damage multiplier from 3.5 to 4.5.
- Increased Stock Ammo from 42 to 60.
- SWISS KH3353 (Pack-A-Punched)
- Increased critical damage multiplier from 3.5 to 4.5.
ZRG 20mm
- Increased critical damage multiplier from 3.5 to 4.5.
- Increased Stock Ammo from 24 to 30.
- Head Cannon (Pack-A-Punched)
- Increased critical damage multiplier from 3.5 to 4.5.
- Increased Stock Ammo from 64 to 72.
Sniper Rifle Charlie
- Increased max damage from 150 to 175.
- Increased Stock Ammo from 30 to 50.
- Anathema (Pack-A-Punched)
- Increased max damage from 300 to 350.
Pelington 703
- Increased max damage from 250 to 275.
- Increased critical damage multiplier from 4.0 to 5.0.
- Pellegrino della Morte (Pack-A-Punched)
- Increased max damage from 500 to 550.
- Increased critical damage multiplier from 4.0 to 5.0.
LW3 – Tundra
- Increased critical damage multiplier from 3.5 to 4.0.
- Increased Stock Ammo from 30 to 35.
- Permafrost (Pack-A-Punched)
- Increased critical damage multiplier from 3.5 to 4.0.
- Increased Stock Ammo from 70 to 90.
Stability
- Addressed stability issues related to the Orda and Mimic.
- Addressed stability issues related to Trials Challenges.
Outbreak
Enemies
- Increased chance for Ronald Raygun to spawn in Outbreak.
Regions/Objectives
- When going through Regions, the order of Regions and Objectives will no longer loop once all combinations have been played.
Stability
- Addressed stability issues related to Fishing in Outbreak.
- Addressed stability issues related to using the rappel lines in Outbreak.
Dead Ops Arcade 3
Playlists
- Added new First Person Solo Advanced Start playlist.
Gameplay
- Players should now see a wider variety in bonus room distribution.
- Adjustments to points awarded for Gladiator and Warden kills.
- Minor adjustments to item spawns.
- Doubled Egg pickup base health.
- Increased Golden Egg health by 40%.
- Reduced Egg hatch cycle so that Eggs now hatch faster.
- Eggs are now less jumpy, and should not jump as high or as far in general.
- Mama’s “Armory Basket” has been located.
- Closed various exploits.
- Stability
- Added stability fixes to further prevent “Charlie 285 Military Gorilla” errors.
Onslaught (PlayStation)
Maps
- Rush added to map rotation with new Intel to discover.
Modes
Onslaught Accelerated mode now available.
- Dark Aether orb never stops moving, and enemies never clear or stop spawning.
- Orb move speed is reduced to a consistent slower value compared to its normal average speed.
- Orb fill bar is removed in this mode.
- Because the orb cannot be filled, it does not explode and wipe out enemies, and there are no pauses in movement.
- Enemies killed increase the speed of the orb for a small period. Each kill increases orb movement speed by 50% for 3 seconds. This effect stacks with multiple kills.
- Elite Surge Waves still spawn on every third wave.
Challenges
- Survive 20 accelerated Surges in Onslaught Accelerated to unlock the “Chemtaminate” LMG Weapon Blueprint.
Featured Playlists
- Outbreak
- Mauer der Toten [NEW]
- Firebase Z
- Die Maschine
- Dead Ops Arcade: First Person
- Dead Ops Arcade
- Onslaught (PlayStation)
- Onslaught Accelerated (PlayStation) [NEW]
- Onslaught Containment (PlayStation)
- Onslaught Rush (PlayStation) [NEW]
MULTIPLAYER
Maps
- Rush (6v6)
- New map added to Multiplayer rotation in 6v6 modes.
Modes
Capture the Flag [NEW]
- New mode added to Multiplayer.
- Capture the enemy’s flag and return it to your home base while defending your flag from the enemy team.
- The team with the highest numbers of captures at the end of the match wins.
Cranked Team Deathmatch [NEW]
- New mode available in the Cranked Moshpit playlist.
- Eliminate enemies to become Cranked and earn buffs.
Cranked Kill Confirmed [NEW]
- New mode available in the Cranked Moshpit playlist.
- Eliminate enemies and pick up their dropped tags to become Cranked and earn buffs.
Multi-Team (All Modes)
- Addressed an issue that allowed players to use Equipment immediately after exiting the infil plane.
- Increased Radiation Vest protection amount.
Multi-Team Elimination
- Weapons dropped by eliminated enemies will now be considered loot, allowing for easier pickups.
- Equipment and Field Upgrades will now be dropped on death.
- Improved visibility of Supply Drop smoke marker.
Scorestreaks
Nuke (30 Kills)
Nuke Scorestreak from Cranked Hardpoint now requires a Nuclear Medal (Kill 30 enemies without dying) and is now available in all modes except the following:
- League Play and CDL variants
- Multi-Team modes
- Party Games (Prop Hunt, Gun Game, Sticks and Stones, One in the Chamber)
- Gunfight
Featured Playlists
- Rush 24/7 [NEW] (Also available in Hardcore)
- Capture the Flag [NEW]
- Cranked Moshpit [NEW]
- NukeJacked 24/7 (Also available in Hardcore)
- Party Games
- Face Off 6v6
- Gunfight Blueprints
- Snipers Only Moshpit
- Multi-Team Moshpit
LEAGUE PLAY
Maps
- Standoff has been removed from the CDL Hardpoint map rotation.
Skill Divisions
- A problem that might prohibit players from being promoted or relegated to the appropriate Skill Division has been fixed.